![Market Reality: Augmented & Virtual Reality Represent Leading Growth Segment in Entertainment & Media « Next Reality Market Reality: Augmented & Virtual Reality Represent Leading Growth Segment in Entertainment & Media « Next Reality](https://img.reality.news/img/28/39/63633215652378/0/market-reality-augmented-virtual-reality-represent-leading-growth-segment-entertainment-media.w1456.jpg)
Market Reality: Augmented & Virtual Reality Represent Leading Growth Segment in Entertainment & Media « Next Reality
![PwC Ireland on Twitter: "Our report into the economic impact of #VirtualReality & #AugmentedReality is out today. Discover how VR & AR may transform your organisation and the economy by 2030. Download PwC Ireland on Twitter: "Our report into the economic impact of #VirtualReality & #AugmentedReality is out today. Discover how VR & AR may transform your organisation and the economy by 2030. Download](https://pbs.twimg.com/media/ELVwmMoWoAIaE6c.jpg:large)
PwC Ireland on Twitter: "Our report into the economic impact of #VirtualReality & #AugmentedReality is out today. Discover how VR & AR may transform your organisation and the economy by 2030. Download
![UK will enjoy rapid growth in VR, gaming, video streaming and internet spending in the next four years, reports PwC | ZDNet UK will enjoy rapid growth in VR, gaming, video streaming and internet spending in the next four years, reports PwC | ZDNet](https://www.zdnet.com/a/img/resize/dd29a21606387ae3b25511e049b77ef7101b816b/2018/06/06/35805dd8-6887-45a5-9593-b503cae27810/ziff-pwc-report-on-media.jpg?width=1200&height=1200&fit=crop&auto=webp)
UK will enjoy rapid growth in VR, gaming, video streaming and internet spending in the next four years, reports PwC | ZDNet
Telecoms And Virtual Reality: How telecoms can move beyond connectivity and up the VR value chain to grab a slice of the $24 billion revenue opportunity by 2026 - Insider Intelligence Trends,
![Seeing is Believing: How VR and AR will transform business and the economy globally and in the UAE - PwC Middle East Seeing is Believing: How VR and AR will transform business and the economy globally and in the UAE - PwC Middle East](https://www.pwc.com/m1/en/assets/image/woman-vr-613702247.jpg)
Seeing is Believing: How VR and AR will transform business and the economy globally and in the UAE - PwC Middle East
![VR content revenue to grow 30% year-over-year: study - Protocol — The people, power and politics of tech VR content revenue to grow 30% year-over-year: study - Protocol — The people, power and politics of tech](https://www.protocol.com/media-library/chart-with-pwc-data-on-the-growth-of-digital-media.png?id=26938154&width=980)
VR content revenue to grow 30% year-over-year: study - Protocol — The people, power and politics of tech
![Mike Quindazzi ✨ on Twitter: "By 2021, #smartphone-based #VirtualReality headsets aim to dominate by usage. @MikeQuindazzi Hashtags #AR #VR #MobileFirst PwC Report https://t.co/FIN3k3FkEQ… https://t.co/5VSLyiGMRb" Mike Quindazzi ✨ on Twitter: "By 2021, #smartphone-based #VirtualReality headsets aim to dominate by usage. @MikeQuindazzi Hashtags #AR #VR #MobileFirst PwC Report https://t.co/FIN3k3FkEQ… https://t.co/5VSLyiGMRb"](https://pbs.twimg.com/media/DZFDLo0VMAIZNkj.jpg)
Mike Quindazzi ✨ on Twitter: "By 2021, #smartphone-based #VirtualReality headsets aim to dominate by usage. @MikeQuindazzi Hashtags #AR #VR #MobileFirst PwC Report https://t.co/FIN3k3FkEQ… https://t.co/5VSLyiGMRb"
![PwC finds that virtual reality is the best place to practice difficult conversations at work - TechRepublic PwC finds that virtual reality is the best place to practice difficult conversations at work - TechRepublic](https://www.techrepublic.com/a/hub/i/r/2019/08/15/681ab582-d7b5-45d7-a014-30ef7901b34b/resize/1200x900/b4828680a30538f04ff38f68ab3c227c/vr1.jpg)